DUBLIN–(BUSINESS WIRE)–The “Global Home Entertainment Devices Market Outlook 2020: Global Opportunity and Demand Analysis, Market Forecast to 2028” report has been added to ResearchAndMarkets.com’s offering.
The global home entertainment devices market is anticipated to increase more than 6% of CAGR over 2019-2028.
Companies Mentioned
Sony Corporation
Panasonic Corporation
Samsung Electronics Co., Ltd.
Apple Inc
LG Electronics, Inc.
Sennheiser Electronic Gmbh & Co. Kg
Koninklijke Philips N.V
Bose Corporation
Microsoft Corporation
Mitsubishi Electric Corporation
According to a study published by Insure Insights on the global home entertainment market, the growing disposable income which is leading to spend on leisure accessories and devices are augmenting the demand for home entertainment devices such as speakers, TVs, gaming console, and others in the global cognitive computing market.
Top Driver:
Robust Demand for Connected Devices
The emergence of high-speed internet and its technologies such as voice over Internet protocol (VoIP) service on mobile phones has changed the user preference for Internet services. With growing internet services, the demand connected devices at home are also increasing. On-demand services are influencing the viewers to watch content on their mobile devices, and connected devices enable the users to connect the mobile devices to TV screens for an improved viewing experience.
Another major reason for the growth of home entertainment devices is that increasing investment is smart homes. The global smart home market is increasing by CAGR of more than 12% which, coupled with a significant rise in consumer investments in entertainment products are driving the demand for connected home entertainment devices.
Bluetooth Technology is Boosting the Adoption of Wireless Audio Devices in the Global Home Entertainment Device Market
Among connectivity segments of the global home entertainment market, wireless devices are predicted to show significant growth in the future than wired home entertainment devices. Changing consumer preferences in the market and increasing shift by the consumers toward portable devices are supporting the growth of the Bluetooth speakers and audio devices in the market. Bluetooth speakers gaining widespread adoption in the past few years, Bluetooth speakers come in many shapes and sizes, meeting the requirements of the consumers.
Rapid innovations and increasing R&D expenditure with new innovative applications are boosting the demand in the Bluetooth speakers in the global market. The growing penetration of smartphones and increasing consumer awareness have further boosted the demand for audio devices at home worldwide. Moreover, the demand for audio devices, including home theatre systems, and soundbars are also gaining traction for improved sound quality for events such as social gatherings and home parties are expected to drive the demand for such audio appliances during the forecast period.
Key Reasons to Purchase this Report
1. It provides a technological development map over time to understand the growth rate of the industry.
2. The report offers a dynamic method to various factors that drive or restrain the growth of the market.
3. It renders definite analysis for changing competitive dynamics.
4. It builds a seven-year estimate based on how the market is predicted to grow.
Key Topics Covered:
Chapter 1 Overview And Scope
Chapter 2 Our Research Practice
Chapter 3 Executive Summary
Chapter 4 Covid-19 Impact Analysis
4.1 Overview
4.2 Prevalence analysis
4.3 Key Factor Impact Analysis
Chapter 5 Global Home Entertainment Devices Market Forces
5.1 What’s Driving the Market
5.2 Porter’s Five Forces Analysis
5.2.1 Power of Suppliers
5.2.2 Threats From New Entrants
5.2.3 Power of Buyer
5.2.4 Threat From Substitute Product
5.2.5 Degree of Competition
Chapter 6 Global Home Entertainment Devices Market – Industry Snapshots
6.1 Overview
6.1.1 Global Home Entertainment Devices Market Value, 2019 – 2028, (US$ Bn)
6.2 Market Overview
6.2.1 Drivers Analysis
6.2.2 Restraint/Challenges analysis
6.2.3 Opportunity Analysis
6.3 Supply Chain/Value Chain Analysis
6.4 Market SWOT Analysis
Chapter 7 Global Home Entertainment Devices Market Analysis, by Type
7.1 Overview
7.2 Key Findings for Home Entertainment Devices Market- By Type
7.2.1 Home Entertainment Devices Market- Audio Devices
7.2.2 Home Entertainment Devices Market- Video Devices
7.2.3 Home Entertainment Devices Market- Gaming Consoles
Chapter 8 Global Home Entertainment Devices Market Analysis, by Connectivity
8.1 Overview
8.2 Key Findings for Home Entertainment Devices Market- By Connectivity
8.2.1 Home Entertainment Devices Market- Wired
8.2.2 Home Entertainment Devices Market- Wireless
Chapter 9 Home Entertainment Devices Market Analysis by Region
Chapter 10 Market Competition Analysis
10.1 Market Share/Positioning Analysis
10.1.1 Market Positioning of Key Vendors, 2019
10.1.2 Key Strategies Adopted by the Leading Players
10.1.3 Recent Developments
Chapter 11 Company Profiles – Snapshot
Chapter 12 Appendix
For more information about this report visit https://www.researchandmarkets.com/r/ctbdpr