Secretlab partners with chess company Play Magnus Group

Gaming chair manufacturer Secretlab has announced a partnership with chess company Play Magnus Group (PMG) to…

Jackie Felling appointed as new LCS Commissioner

Jackie Felling, the former Director of Product for the Call of Duty League, has been appointed…

Intema Solutions acquires Isle of Man gaming license

Canadian esports and iGaming holding company Intema Solutions has acquired an Isle of Man online gaming…

Kairos Group acquires Horizon Union

Gaming media company Kairos Group has acquired Manchester-based gaming and esports organisation Horizon Union. As a…

Gravity Launches the CBT of Ragnarok V: Returns, the New 3D MMORPG for 2022, in Oceania

SEOUL, South Korea–(BUSINESS WIRE)–Gravity Co., Ltd. (NASDAQ: GRVY), a global game service provider, announced that it…

Scientific Games to Provide a Business Strategy Update and Report Fourth Quarter and Full Year 2021 Results on Tuesday, March 1, 2022

LAS VEGAS–(BUSINESS WIRE)–Scientific Games Corporation (NASDAQ: SGMS) (the “Company”) announced today it will provide a business…

Roblox Reports Fourth Quarter and Full Year 2021 Financial Results

SAN MATEO, Calif.–(BUSINESS WIRE)–Roblox Corporation (NYSE: RBLX), a global platform bringing millions of people together through…

A Zynga nyilvánosságra hozta a 2021-es év negyedik negyedévében, illetve egészében elért pénzügyi eredményeit

SAN FRANCISCO–(BUSINESS WIRE)–A Zynga Inc. (NASDAQ: ZNGA) 2022. február 9-én közzétette a 2021. december 31-én végződő…

Star Wars: The Old Republic™, the Acclaimed MMORPG From BioWare, Begins Next Chapter With ‘Legacy of the Sith’ Expansion

AUSTIN, Texas–(BUSINESS WIRE)–Electronic Arts Inc. (NASDAQ:EA) and BioWare today launched Legacy of the Sith – the…

Global Home Entertainment Devices Market to 2028 – Opportunity and Demand Analysis – ResearchAndMarkets.com

DUBLIN–(BUSINESS WIRE)–The “Global Home Entertainment Devices Market Outlook 2020: Global Opportunity and Demand Analysis, Market Forecast…

Zynga公佈2021年第四季和全年財務業績

舊金山–(BUSINESS WIRE)–(美國商業資訊)–Zynga Inc. (NASDAQ: ZNGA)今天公佈截至2021年12月31日的第四季和全年財務業績。 Zynga執行長Frank Gibeau表示:「第四季的強勁業績為2021年的創紀錄表現畫下圓滿句點,我們締造了歷來最高的年收入和預訂,同時觸及Zynga有史以來規模居首的行動用戶群。我對本團隊在成長策略各個方面的執行力感到驕傲,包括直播服務、新遊戲開發,以及投資於廣告平臺、新市場和科技等,以鞏固Zynga作為首屈一指的行動優先、免費遊戲直播服務公司的地位。」 2021年第四季財務狀況摘要 百萬美元   21年第四季實際值   20年第四季實際值   變化(年/年)  …

Zynga公布2021年第四季度和全年财务业绩

旧金山–(BUSINESS WIRE)–(美国商业资讯)–Zynga Inc. (NASDAQ: ZNGA)今天公布截至2021年12月31日的第四季度和全年财务业绩。 Zynga首席执行官Frank Gibeau表示:“第四季度的强劲业绩为2021年的创纪录表现画下圆满句号,我们实现了历来最高的年收入和预订,同时触及Zynga有史以来规模居首的移动用户群。我对本团队在增长战略各个方面的执行力感到自豪,包括直播服务、新游戏开发,以及对广告平台、新市场和技术的投资等,以巩固Zynga作为首屈一指的移动优先、免费游戏直播服务公司的地位。” 2021年第四季度财务状况摘要 注:某些指标由于四舍五入的影响而有所不同。 (1) 指2021年第三季度收益报告发布的指引。 收入和预订:我们实现了创纪录的第四季度收入6.95亿美元,较前一年同期增加13%,以及我们有史以来名列前茅的季度预订7.27亿美元,较前一年同期增加4%。在线游戏或用户付费收入为5.34亿美元,较前一年同期增加7%,用户付费预订为5.55亿美元,较前一年同期下降5%。广告和其他收入创下1.61亿美元的季度记录,较前一年同期上升37%,广告和其他预订收入创下1.71亿美元的历史新高,较前一年同期上升46%。 受众指标:平均每日移动活跃用户(DAU)为3700万,较前一年同期增加3%;平均每月移动活跃用户(MAU)为1.84亿,较前一年同期上升38%。每个移动DAU (ABPU)的移动平均预订为0.204美元,较前一年同期下降1%。 成本和费用:收入成本为2.6亿美元,占收入的37%,而前一年同期为41%。非GAAP收入成本为1.94亿美元,占预订的27%,低于前一年同期的28%。GAAP营业费用为4.37亿美元,占收入的63%,较前一年同期的64%有所改善。非GAAP营业费用为3.57亿美元,占预订的49%,而去年同期为47%。 盈利能力和现金流:净亏损为6700万美元,前一年同期为5300万美元,调整后的息税折旧摊销前利润(EBITDA)为1.47亿美元,较前一年同期增加5700万美元。我们产生了1.58亿美元的经营现金流,较前一年同期减少4800万美元。…

LDN UTD and The Strive Group launch UTD EDN education initiative

London-based esports organisation LDN UTD has partnered with education consulting company The Strive Group to launch…

Galaxy Racer to sponsor Canadian National Cricket Team

Dubai-based esports organisation Galaxy Racer has announced it will sponsor the Canadian National Cricket Team at…

Astralis secures two-year deal with chewing gum brand Stimorol

European esports organisation Astralis has signed a two-year deal with Danish chewing gum brand Stimorol. The…

ONE Esports partners with HSBC

Esports media platform ONE Esports, the esports venture of sports media company ONE Championship, has partnered…

Heroic unveils partnership with EPOS

Danish esports organisation Heroic has announced a partnership with audio peripherals brand EPOS. As a result…

PGL extends partnership with Shikenso Analytics

German data analytics firm Shikenso Analytics has expanded its commercial partnership with esports tournament organiser PGL.…

CS:GO website Rush B Media shuts down

Esports news and media outlet Rush B Media has announced it will be halting operations after…

Skillz Opens Q&A Platform for Shareholders Ahead of Fourth Quarter 2021 Results

SAN FRANCISCO–(BUSINESS WIRE)–Skillz Inc. (NYSE: SKLZ) (“Skillz”), the leading mobile games platform bringing fair and fun…