REDMOND, Wash.–(BUSINESS WIRE)–This week’s Nintendo Download includes the following content: Nintendo eShop on Nintendo Switch Mario…
Category: Esports
Esports and Gaming
Playing with privacy? Privacy and cybersecurity considerations in esports
This article has been written by Sheppard Mullin’s Privacy and Cybersecurity Team Leader Liisa Thomas and its…
Intel extends partnership with NSE
Technology company Intel has extended its partnership with National Student Esports (NSE), the official body of…
Raven and Footpatrol launch Call of Duty League team collections
Esports apparel brand Raven and London-based shoe retailer Footpatrol have joined forces to launch a range of collections for…
Inter-Blockchain's GAME+NFT+DeFi Integrated Application Ecology NEXTYPE was Launched, Which May Define the New Form of Next-Generation Blockchain Games
SINGAPORE–(BUSINESS WIRE)–In the game industry, it is always a question of how to make games more…
Esports Entertainment Group scores marketing partnership with New York Rangers
Esports Entertainment Group (EEG) has been named the official esports tournament provider of NHL ice hockey…
Simcoach Games Announces the Inaugural Game Design and Production Apprenticeship
PITTSBURGH–(BUSINESS WIRE)–Expanding on its commitment to use game and gamified learning to guide young adults in…
Dignitas announces NYX Professional Makeup partnership
North American esports organisation Dignitas has announced NYX Professional Makeup as its official beauty partner. The…
Enlight announces new esports career-focused programmes
Esports career platform Enlight has announced the launch of a series of programmes designed for individuals…
GCN and Spiketrap Partner to Help Brands Engage Gaming and Esports Audiences
SAN FRANCISCO–(BUSINESS WIRE)–Contextualization analytics platform Spiketrap and GCN, Inc. (Gaming Community Network), part of the GameSquare…
Vindex’s Belong Gaming Arenas to Debut First Experiential Gaming Centers in the U.S. to Increase Access to Esports at a Local Level
NEW YORK–(BUSINESS WIRE)–Belong Gaming Arenas, a subsidiary of global esports and technology company Vindex, today announced…
Belong confirms Houston as first US venue, partners with PlayStation, Mavix and more
Belong Gaming Arenas, a subsidiary of esports and tech company Vindex, has announced it will roll…
Electronic Arts Acquires Playdemic, Makers of the Highly Successful Golf Clash Mobile Game, From Warner Bros. Games and AT&T
REDWOOD CITY, Calif. & DALLAS–(BUSINESS WIRE)–Today, Electronic Arts (NASDAQ:EA), AT&T* (NYSE:T) and WarnerMedia announced the sale…
Esports Entertainment Group Named Official Esports Tournament Provider of the New York Rangers
NEW YORK–(BUSINESS WIRE)–The New York Rangers announced today a marketing partnership with Esports Entertainment Group Inc.…
RuHub Studio partners with Liga Stavok for TI10 CIS qualifers
ESforce Holding’s content creation firm RuHub has announced a partnership with Russian gambling firm Liga Stavok. The…
Logitech G and McLaren Racing Announce Return of Logitech McLaren G Challenge For 2021
LAUSANNE, Switzerland & NEWARK, Calif.–(BUSINESS WIRE)–Logitech G, a brand of Logitech (SIX: LOGN) (NASDAQ: LOGI) and…
CG Spectrum Becomes First Online Unreal Academic Partner
MELBOURNE, Australia–(BUSINESS WIRE)–CG Spectrum College of Digital Art & Animation is proud to announce it is…
GamerzClass closes $2.5M seed round bringing total to $4.2M
Danish esports training provider GamerzClass has completed a $2.5 million (~GBP1.79 million) seed round led by…
Stranger Things Branded World Launches in the Roblox Metaverse
SAN MATEO, Calif.–(BUSINESS WIRE)–Roblox (NYSE: RBLX), a global platform bringing millions of people together through shared…
FaZe Clan unveils limited-edition collection with Takashi Murakami
North American esports organisation FaZe Clan has partnered with Japanese artist Takashi Murakami to produce a…